
Holding the direction you want to go from a cannon dramatically affects your launch speed and trajectory.Guide Dang It!: Sliding down walls is intuitive, but you also can adjust the sliding speed with your control stick to try and sneak around traps, which the game originally did not indicate.However, jumping on a player can still hinder their momentum and jumps, potentially allowing for indirect kills. Even with contact enabled, players cannot bounce off other players' heads or harm them by jumping on. Good Bad Bugs invoked: Implied by the developers with the "Wacky" option of Huge character size, which can lead to buggy and very noticeable collision interactions.For some reason, it's in the "Sciency" catagory. Foul Flower: One of the hazards you can place is a big flower that punches anyone who gets close.Even regular blocks can crush you in combination with a moving platform. Everything Trying to Kill You: Barbed wire, cannons, black holes, tidal waves, airship propellers, flowers, you name it.The Mansion's needs to be called with a button, while the Nuclear Plant's automatically starts at the beginning of a round. Elevator Action Sequence: The Mansion and Nuclear Plant levels have an elevator as their main gimmick.Do Well, But Not Perfect: If everyone lives note Too Easy! No Points! (except coins) or everyone dies note No Winners! No Points!, no-one gets any points, save for any coins that were collected and dragged to the end of the level.This can be played with in the settings: everything from standard double jumps, to two tiny jumps giving less height than a normal jump, to infinite jumps is on the table. Dance Party Ending: Downplayed since it's just the ending of a run, but player characters automatically start dancing once they reach the goal.Fourth gets an extended four-note riff, the longest of the set, to rub in the insult.

Second gets a more subdued but still positive two-note sound. First gets a triumphant three-note fanfare.

Cool Gate: You can place portals the size of a playable character.Convection, Schmonvection: Lava only hurts you if you touch it.
